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1. tank bugs, and issue with recalling a tank... +fix for recalling issue/general g... - in Technical Support/Bugs [original thread]
no
- by WASTED MERC - at 2013.06.27 07:18:00
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2. enforcer tank - in Technical Support/Bugs [original thread]
the only good thing about the enforcer tank is the skill bonus to the turret and that fact you dont have to use an enforcer tank
- by WASTED MERC - at 2013.06.23 11:46:00
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3. tank bugs, and issue with recalling a tank... +fix for recalling issue/general g... - in Technical Support/Bugs [original thread]
i hate tanks i die when using them and cant kill them when the enemy uses a tank but i still agree with the OP and ccp should make these changes, cause id like a game that is actually plausible and doesnt have stupid crap like this happen loosing...
- by WASTED MERC - at 2013.06.23 11:35:00
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4. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
it sucks so hard they could metaphorically suck a bowling ball through a garden hose
- by WASTED MERC - at 2013.06.21 11:00:00
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5. [BUG] Vehicle active module resource usage doesn't not drop when idle - in Technical Support/Bugs [original thread]
I would, bring it on
- by WASTED MERC - at 2013.06.21 10:42:00
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6. Small Turrent off aim - in Technical Support/Bugs [original thread]
I played a game earlier today when the enemy was spawning tanks and lavs on top of the building and then crashing them into the ground, they didnt last long cause we were using a supply depot for cover...
- by WASTED MERC - at 2013.06.21 10:41:00
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7. Small Turrent off aim - in Technical Support/Bugs [original thread]
can't be skilled related cause when i jump into a tank/dropship I shoot straight all the time also that would make sence if the veer was random, but its a fixed offset always lateral from memory, kinda like the turret position is out of sync
- by WASTED MERC - at 2013.06.20 08:38:00
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8. [BUG] Vehicle active module resource usage doesn't not drop when idle - in Technical Support/Bugs [original thread]
^^ LOL Tahir Maru wrote: What we did confirm is that the energy management system reserves powergrid and cpu capacities for full usage of all modules in parallel even if they are not running. So we can double the number of modules and use h...
- by WASTED MERC - at 2013.06.20 08:33:00
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9. [BUG] Vehicle active module resource usage doesn't not drop when idle - in Technical Support/Bugs [original thread]
right capacitors.... and exactly right an on board computer that does not go into some idle state when it is not doing anything because in the future people no longer care about saving power hence the bug, if it isnt doing anything it should use ...
- by WASTED MERC - at 2013.06.19 12:41:00
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10. [BUG] Vehicle active module resource usage doesn't not drop when idle - in Technical Support/Bugs [original thread]
The balance should be built that way, its an active module, to me that means when its active it uses resources, when its not active it doesn't use resources. So this is a bug not a feature
- by WASTED MERC - at 2013.06.19 12:15:00
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11. [BUG] Vehicle active module resource usage doesn't not drop when idle - in Technical Support/Bugs [original thread]
There is a bug in the tank active modules, when they are idle they use the same amount of my power and cpu resources as when they are active. It's 514 centuries into the future, dont people care about power saving any more?
- by WASTED MERC - at 2013.06.19 09:53:00
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12. Small Turrent off aim - in Technical Support/Bugs [original thread]
I've noticed that same issue with the micro turrents (micro cause ARs do more damage) on the heavy paper machete tanks. The rounds veer off when i use them but not for other gunners
- by WASTED MERC - at 2013.06.19 09:43:00
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13. Nanite Injector bugs - in Technical Support/Bugs [original thread]
Revelations 514 wrote: Is there any work being done on this? I take it you're new priority is for work to be be done which creates more bugs and further unbalances the game, by default no work is done on any issues, if ccp claim to be work...
- by WASTED MERC - at 2013.06.19 09:39:00
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14. enforcer tank - in Technical Support/Bugs [original thread]
i think he was pointing out the difference between the enforcer tank and the standard tank of the same race not the difference between armor and shield tank i.e. paying 1mil more isk for an extra slot is awesome value and makes a massive differen...
- by WASTED MERC - at 2013.06.17 12:29:00
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15. enforcer tank - in Technical Support/Bugs [original thread]
you forgot the name change, thats worth about 500k just for that privilage + a few % on turret weapons, but that skill can be used on the better cheaper tank
- by WASTED MERC - at 2013.06.16 14:33:00
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16. Servers is disconnecting me again!! - in Technical Support/Bugs [original thread]
Well CCP having trouble fixing the servers Now you know how us logis feel with the NI It just wont ****en fix the problem no matter what is tried
- by WASTED MERC - at 2013.06.16 01:37:00
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17. Server is not currently available? - in Technical Support/Bugs [original thread]
NEVER you should no by now CCP wastes all there time trolling the forum for good ideas then coding in the ability to NOT have this feature Keep dreaming,...
- by WASTED MERC - at 2013.06.16 01:25:00
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18. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
Pro tip: dont use injectors, give up on it, CCP want the eq people paid for with real cash to die. This is a CCP loose income issue if it got fixed, they wont ever fix it, they'll just claim its fix so we still try to rez and still die in the proc...
- by WASTED MERC - at 2013.06.09 03:34:00
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19. [BUG] Repair tool trigger often does nothing - in Technical Support/Bugs [original thread]
S Park Finner wrote: I screw around trying to select the repair tool from the radial menu and then when it finally switches pressing the.... Is this the kind of fix the devs are working on? Oh wait they are too busy promoting AR usage and ne...
- by WASTED MERC - at 2013.06.09 01:55:00
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20. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
Zaria Min Deir wrote: Of course then there's the really abysmally working equipment selection wheel (not to mention being the only specialization that actually requires one to spec into the specialized suits), so I really have to thank CCP for...
- by WASTED MERC - at 2013.06.09 01:39:00
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